Experience
Karalabs Yazılım
Working on mobile game development. I also carry out market research and level design.
Wide Game Studio
Contributed to Project Fabula as a developer. Worked on optimization and the state machine, mob behaviour, Photon Fusion 2, an admin & moderation system, and POI design and development following SOLID principles.
GamesMrkt
Worked as a developer intern, contributing to the development of individual small-scale games. Supported the team with 3D modelling tasks and applied practical experience throughout the development process.
Indie Game Developer
Working as a freelance game developer, delivering custom game projects for clients. In parallel, I'm independently developing a commercial game planned for release on Steam.
G-ROV — Teknofest 2024
For Turkey's largest technology competition, Teknofest, I worked with an experienced team specializing in ROV development. I contributed to the training and implementation of artificial intelligence models and actively developed image processing systems for our autonomous ROV.
Mass Games
Co-founded a game development studio with a partner, where we delivered custom game projects. Took an active role in both technical and creative development, including 3D asset modelling using Blender and gameplay/system programming in Unity.